Deus Ex 1 Augmentations Guide

Deus Ex: Human Revolution augmentation guide Usually the modern sequel to a classic PC game ends up simplifying it. Human Revolution, however, doubles the number of different augmentations you. Deus Ex: Human Revolution Augmentations Guide May 19, 2011 You can enhance your brain, arm, torso, legs, skin, and eyes with the number of augmentations available to you but not all are useful in the combat. In Deus Ex: Human Revolution, many of the character enhancements you might traditionally consider a "skill" have been wrapped into the augmentations tree. This augmentations and skills guide provides detailed information about all of the available augs and recommends five which are essential to every player who starts this game.

  • Arm Augmentations: Cybernetic Arm Prosthesis
    Instant Take-Down: You start the game with this. The takedown may not seem instant, but it is. The world clock pauses, and everything freezes as you engage in a takedown.
    Move/Throw Heavy Objects: You can move and throw heavy objects, such as vending machines, dumpsters, fridges, metal containers etc.
    Is it worth it? Yes. The ability to move objects allows you to get to areas previously inaccessible, reveal that hidden passage, or stack objects to get over that fence. You don’t have to upgrade this immediately, but it is quite useful, especially as a stealth player.
    Punch Through Wall: As may be evident, you can punch through a wall. If there is an enemy on the other side of said wall, you will punch through, grab his neck, and snap it. Any other nearby enemies will also fall to the ground from the impact. Breakable wall segments exist throughout the game, but you can only seem them outlined if you have this augmentation. Simply walk up to the wall, and press your interact button to punch through it.
    Is it worth it? Yes. It is just one point, and there are a lot of areas peppered throughout the game that will allow you access to hidden stashes as well as alternate routes.
    Recoil Compensation 1-2: All weapons in Deus Ex: Human Revolution recoil. At Recoil Compensation 1, this is reduced by 50%. At level 2, recoil is eliminated altogether. Bear in mind though, that you will need points in Move/Throw Heavy Objects or Punch Through Wall.
    Is it worth it? If you are a stealth player, no. If you are an aggressive player, absolutely yes.
    Carrying Capacity 1-3: Your inventory size is limited. Each point invested in Carrying Capacity unlocks two additional columns of inventory space.
    Is it worth it? Depends on how much of a pack-rat you really are. The only reason to continue to carry weapons is to sell them later to weapons, as you will find them off of enemy bodies, in hidden stashes and weapon cabinets quite often. So if you choose to be careful with your inventory, you can actually get away with investing zero points in this. Towards the end, you can invest points in this tree if you have any to spare.
  • Arm Augmentations: Aim Stabilizer
    Aiming Motion Control 1-2: This augmentation reduces the bloom you see when moving by 50% at level 1 and eliminates it altogether at level 2.
    Is it worth it? As a stealth player, no. As an aggressive player, maybe. If bloom really bothers you, you can invest points in this augmentation later on. I found it to be a waste of points in any playing model.
  • Eye Augmentations: Smart Vision
    Wall-Penetrating Imager: This augmentation allows you to see outlines of enemies and other threats (cameras, lasers, robots, turret, alarm panels) through walls, including the floor and the ceiling. It has a limited range, about 30 yards, if I had to venture a guess.
    Is it worth it? Yes, but not immediately. You can wait a bit to focus on more critical upgrades, but you should definitely get this one. I didn’t think this would be useful, but I have been wrong before. This can quickly become very useful as you find yourself activating it frequently to determine exact enemy positions. It also drains an energy cells at a very low rate, so you don’t have to worry about running out of juice.
  • Eye Augmentations: Retinal Prosthesis
    Retinal Prosthesis: Displays the HUD. You start the game with this.
    Cooldown Timer: A suspicious enemy will investigate an area of disturbance (heard you running around, saw a grate open, heard something crash, saw you very briefly etc.) The enemy will be in an alert state during this time, and will go back to a relaxed state after a time. This augmentation tells you exactly how long before he goes back to a relaxed state.
    Is it worth it? No, avoid it like the plague.
    Flash Suppressant: Flash and concussion grenades will have no effect.
    Is it worth it? If you are feeling particularly wasteful and generous with your Praxis points, go ahead. But this is one augmentation that can wait until you have upgraded just about everything else.
  • Back Augmentations: Reflex Booster
    Multiple Take-Down: Allows you to take out two targets (lethal or non-lethal) if they are standing sufficiently close. If you take out two enemies after this augmentation upgrade, it will still only use up one energy cell.
    Is it worth it? The term “no-brainer” was invented for situations like these. This is a critical upgrade, get it as soon as you can.
  • Back Augmentations: Icarus Landing System
    Descent Velocity Modulator: In addition to being able to fall off a building without taking damage, you can also activate a ground pound which will stun nearby enemies, opening them up to a devastating area attack like the Typhoon.
    Is it worth it? Not really. If you have points towards the end of the game, this can come in handy. Hengsha, for example, has plenty of quick drops that can save you some time. But this is not a critical upgrade and you can do without it the entire playthrough. I eventually invested in it because I had accumulated way too many Praxis points as a stealth player.

Deus Ex 1 Augmentations Guide Wow Classic

In this guide I go over the various weapons, skills, and augmentations players can choose from during character creation and over the course of the game, so they can make informed decisions. Having a character that is well planned out and suited to your playstyle will make Deus Ex far more enjoyable. Microfibral Muscle and Speed Enhancement are essential for making the most of Deus Ex's sprawling, multi-level environments. Targeting will let you place shots dead center on your target at almost any range, eliminating spread and recoil.

  • Deus Ex: Human Revolution – Cranium Augmentations
  • By Douglas Shepard (Editor in Chief, RarityGuide.com)
  • Published 08/23/2011
  • Unrated
Deus Ex: Human Revolution – Cranium Augmentations
Cranium Augmentations
Social Enhancer
Radar System
Infolink
Stealth Enhancer
Hacking Enhancements
Capture 1
Capture 2
Capture 3
Capture 4
Capture 5
Camera Domination
Robot Domination
Turret Domination
Hacking Analyze Add-ons
Detection Feedback
Analyze All Datastores
Fortify
Stealth
Eye Augmentations
Smart Vision
Wall-Penetrating Imager
Retinal Prosthesis
Retinal HUD
Flash Suppressant
Cooldown Timer
Cranium Augmentations
Social Enhancer – 2 Praxis Points
Opens up the Social Augmentations
Emotional Intelligence Enhancer – Automatically Unlocked
This opens up the Optical Polygraph as well as the Personality Analyzer and the Synthetic Pheromone Propagator.
Optical Polygraph – This gives you feedback as you interact with people. If you give an appropriate response the field will turn green and the dots will rise. If you give a negative response it will turn red and the dots will fall.
Personality Analyzer – This gives a number of key personality traits in addition to building a psychological profile. This makes it easier to give the appropriate response. There are three personality types in the game: Alpha, Beta and Omega. As you talk with the person, these will fill up showing their dominant personality type.
Synthetic Pheromone Propagator – Adds in another factor toward success by using pheromones. A few people can be alerted to your use of this system.
Radar System – Automatically Unlocked
Radar 1 – Automatically Unlocked
Range of 25 meters
Radar 2 – 1 Praxis Point
Range of 50 meters
Infolink – Automatically Unlocked
Cochlear Implant – Receive incoming transmissions without alerting anyone
Sub-Vocal Communication Implant – Send mission-critical transmissions
Stealth Enhancer – 2 Praxis Points
Noise Feedback - Automatically Unlocked with Stealth Enchancer
Shows the range of noise generation.
Last Known Location Marker – 1 Praxis Point
Any time you are spotted and break the enemy's line of sight, this will show where they last knew you to be. This gives you an edge as you know the central point of their search. This is very useful for laying traps and other surprises.
Cones of Vision – 1 Praxis Point
Activates along with the Stealth Augmentations. Actively tracks the positions of enemies nearby and shows their status be it alert or relaxed.
Mark and Track 1.0 – 1 Praxis Point
3 enemies tracked. Useful for hunting specific NPCs, finding Shopkeepers and various enemies.
Mark and Track 2.0 – 1 Praxis Point
5 enemies tracked. Useful for hunting specific NPCs, finding Shopkeepers and various enemies.
Mark and Track 3.0 – 1 Praxis Point
7 enemies tracked. Useful for hunting specific NPCs, finding Shopkeepers and various enemies.
Hacking Enhancements – Automatically Unlocked
Capture 1 – Automatically Unlocked
Enables you to hack devices with security level 1 with a high success chance.
Capture 2 – 1 Praxis Point
Enables you to hack devices with security level 2 with a high success chance.
Capture 3 – 1 Praxis Point
Enables you to hack devices with security level 3 with a high success chance.
Capture 4 – 1 Praxis Point
Enables you to hack devices with security level 4 with a high success chance.
Capture 5 – 1 Praxis Point
Enables you to hack devices with security level 5 with a high success chance.
Camera Domination – Automatically Unlocked
Once you have control of a security hub you can look through camera connected to it. After you view everything you can deactivate them easily.
Robot Domination – 1 Praxis Point
Much the same as the below, you have three options for handling the robots. The main difference is that choosing Enemy while there are inactive robots will active them all and send them on patrol. This can draw unwanted attention.
Turrent Domination – 1 Praxis Point
Gives you another option through the Security Hub. This allows you to seize control of the connected turrets. You will have three options: Default, Disable and Enemies. Default keeps them as they are, Disable turns them off and Enemies turns the turrets on your enemies.
Hacking Anaylze Add-on – 1 Praxis Point
Detection Feedback – Automatically Unlocked with Hacking Analysis
Shows your chance of being detected while attempting to capture a node.
Analyze All Datastores – 1 Praxis Points
Builds on your chance of breaking into the node. This displays the contents of the node you are looking at.
Hacking: Fortify – Automatically Default
Fortify 1
Bolsters the fortifications of captured nodes. This can raise it above the standard highest rating of 5 up to 8. This augment adds 1 point to the captured nodes rating.
Fortify 2 – 1 Praxis Point
Bolsters the fortifications of captured nodes. This can raise it above the standard highest rating of 5 up to 8. This augment adds 2 points to the captured nodes rating.
Fortify 3 – 1 Praxis Point
Bolsters the fortifications of captured nodes. This can raise it above the standard highest rating of 5 up to 8. This augment adds 3 points to the captured nodes rating.
Hacking: Stealth – 1 Praxis Point
Stealth 1 – Automatically Unlocked
Lowers you chance of being detected while capturing a Node by 15%.
Stealth 2 – 1 Praxis Point
Lowers you chance of being detected while capturing a Node by 30%.
Stealth 3 – 1 Praxis Point
Lowers you chance of being detected while capturing a Node by 45%.
Smart Vision – 2 Praxis Points
Unlocks Wall-Penetrating Imager
Wall-Penetrating Imager – Automatically Unlocked
Allows you to see through most walls in the game. It has a 20 meter range and will show all enemies, NPCs, computer interfaces, items you can interact with. It will illuminate them in a yellow outline.
Retinal Prosthesis – Automatically Unlocked
Unlocks Retinal HUD
Retinal HUD – Automatically Unlocked
This is your heads up display. Unlocks Cooldown Timer and Flash Suppressant.
Flash Suppressant – 1 Praxis Point
Reduces time blinded from Concussive mines and grenades.
Cooldown Timer – 1 Praxis Point
This shows how long it will be until enemy's who have detected you will remain on alert until they return to their normal patrol routes.

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