Diablo 2 Runewords are the combination of different runes to create an effect that forms the words. They work in the following way.
For Diablo II: Lord of Destruction on the PC, a GameFAQs message board topic titled 'decent low level runewords'. The Runewizard lets you check easily what runewords you can make with the runes you have. Click on the runes to indicate which ones you have found. The available runewords will be highlighted automatically. The table can be sorted, try clicking on 'Type' to sort runewords by equipment type, you may find it useful! Median XL contains 537 all-new runewords. Single rune runewords Many runewords contain only one rune, but you can fill up the sockets before the rune with jewels. To make a runeword in an item with 4 sockets, for example, you must insert 3 jewels + 1 rune. Grey items only! Some people do not seem to know this. One of the best low/mid level runes imo is Stealth for your merc armor (ShaelUmPulLum) and Spirit(TalThulOrtAmn) for your own shield/weapon (if you are a caster). Duress(ShaelUmThul) is another good choice for merc armor that's fairly easy to get. Make sure you put it into an ethereal armor as merc armor does not degrade. – l I Nov 29 '11 at.
- In Diablo 2, items used for Runewords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used.
- Magical, Rare, Set, Crafted, or Unique items cannot be used
- The item must be of the correct type.
- The item must have exactly the correct number of sockets. No more no less.
- Runes must be added in the correct order.
Diablo IV will also feature runewords and the list below for Diablo 2 are examples of what kinds of combinations and effects we may see in Diablo IV.
Diablo 2 Runewords List
Runeword | Stats | Active In | ||
---|---|---|---|---|
v1.11+ | v1.10 | v1.09 | ||
Ancient’s Pledge RalOrtTal Ral (8) + Ort (9) + Tal (7) Shields {3} Clvl Required: 21 | +50% Enhanced Defense Cold Resist +43% Lightning Resist +48% Fire Resist +48% Poison Resist +48% 10% Damage Taken Goes to Mana | Yes | Yes | Yes |
Beast BerTirUmMalLum Ber (30) + Tir (3) + Um (22) + Mal (23) + Lum (17) Axes, Hammers & Scepters {5} Clvl Required: 63 | Level 9 Fanaticism Aura When Equipped +40% Increased Attack Speed +240-270% Enhanced Damage (varies) 20% Chance of Crushing Blow 25% Chance of Open Wounds +3 To Werebear +3 To Lycanthropy Prevent Monster Heal +25-40 To Strength (varies) +10 To Energy +2 To Mana After Each Kill Level 13 Summon Grizzly (5 Charges) | Yes | Yes | No |
Black ThulIoNef Thul (10) + Io (16) + Nef (4) Clubs, Hammers, Maces {3} Clvl Required: 35 | +15% Increased Attack Speed +120% Enhanced Damage +200 to Attack Rating Adds 3-14 Cold Damage (3 sec) 40% Chance of Crushing Blow Knockback +10 to Vitality Magic Damage Reduced By 2 Level 4 Corpse Explosion (12 Charges) | Yes | Yes | Yes |
Bone SolUmUm Sol (12) + Um (22) + Um (22) Armor {3} Clvl Required: 47 | 15% Chance To Cast level 10 Bone Armor When Struck 15% Chance To Cast level 10 Bone Spear On Striking +2 To Necromancer Skill Levels +100-150 To Mana (varies) All Resistances +30 Damage Reduced By 7 | Yes | No | No |
Bramble RalOhmSurEth Ral (8) + Ohm (27) + Sur (29) + Eth (5) Armor {4} Clvl Required: 61 | Level 15-21 Thorns Aura When Equipped (varies) +50% Faster Hit Recovery +25-50% To Poison Skill Damage (varies) +300 Defense Increase Maximum Mana 5% Regenerate Mana 15% +5% To Maximum Cold Resist Fire Resist +30% Poison Resist +100% +13 Life After Each Kill Level 13 Spirit of Barbs (33 Charges) | Yes | Yes | No |
Brand JahLoMalGul Jah (31) + Lo (28) + Mal (23) + Gul (25) Missile Weapons {4} Clvl Required: 65 | 35% Chance To Cast Level 14 Amplify Damage When Struck 100% Chance To Cast Level 18 Bone Spear On Striking Fires Explosive Arrows or Bolts (15) +260-340% Enhanced Damage (varies) Ignore Target’s Defense 20% Bonus to Attack Rating +280-330% Damage To Demons (varies) 20% Deadly Strike Prevent Monster Heal Knockback | Yes | Yes | No |
Breath of the Dying VexHelElEldZodEth Vex (26) + Hel (15) + El (1) + Eld (2) + Zod (33) + Eth (5) All Weapons {6} Clvl Required: 69 | 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy Indestructible +60% Increased Attack Speed +350-400% Enhanced Damage (varies) -25% Target Defense +50 To Attack Rating +200% Damage To Undead +50 To Attack Rating Against Undead 7% Mana Stolen Per Hit 12-15% Life Stolen Per Hit (varies) Prevent Monster Heal +30 To All Attributes +1 To Light Radius Requirements -20% | Yes | Yes | No |
Call to Arms AmnRalMalIstOhm Amn (11) + Ral (8) + Mal (23) + Ist (24) + Ohm (27) Weapons {5} Clvl Required: 57 | +1 To All Skills +40% Increased Attack Speed +240-290% Enhanced Damage (varies) Adds 5-30 Fire Damage 7% Life Stolen Per Hit +2-6 To Battle Command (varies) +1-6 To Battle Orders (varies) +1-4 To Battle Cry (varies) Prevent Monster Heal Replenish Life +12 30% Better Chance of Getting Magic Items | Yes | Yes | No |
Chains of Honor DolUmBerIst Dol (14) + Um (22) + Ber (30) + Ist (24) Armor {4} Clvl Required: 63 | +2 To All Skills +200% Damage To Demons +100% Damage To Undead 8% Life Stolen Per Hit +70% Enhanced Defense +20 To Strength Replenish Life +7 All Resistances +65 Damage Reduced By 8% 25% Better Chance of Getting Magic Items | Yes | Yes | No |
Chaos FalOhmUm Fal (19) + Ohm (27) + Um (22) Claws {3} Clvl Required: 57 | 9% Chance To Cast Level 11 Frozen Orb On Striking 11% Chance To Cast Level 9 Charged Bolt On Striking +35% Increased Attacked Speed +240-290% Enhanced Damage (varies) Adds 216-471 Magic Damage 25% Chance of Open Wounds +1 To Whirlwind +10 To Strength +15 Life After Each Demon Kill | Yes | Yes | No |
Crescent Moon ShaelUmTir Shael (13) + Um (22) + Tir (3) Axes, Polearms & Swords {3} Clvl Required: 47 | 10% Chance To Cast Level 17 Chain Lightning On Striking 7% Chance To Cast Level 13 Static Field On Striking +20% Increased Attack Speed +180-220% Enhanced Damage (varies) Ignore Target’s Defense -35% To Enemy Lightning Resistance 25% Chance of Open Wounds +9-11 Magic Absorb (varies) +2 To Mana After Each Kill Level 18 Summon Spirit Wolf (30 Charges) | Yes | Yes | No |
Death HelElVexOrtGul Hel (15) + El (1) + Vex (26) + Ort (9) + Gul (25) Swords & Axes {5} Clvl Required: 55 | Indestructible 100% Chance To Cast Level 44 Chain Lightning When You Die 25% Chance To Cast Level 18 Glacial Spike On Attack +300-385% Enhanced Damage (varies) 20% Bonus To Attack Rating +50 To Attack Rating Adds 1-50 Lightning Damage 7% Mana Stolen Per Hit 50% Chance of Crushing Blow (0.5*Clvl)% Deadly Strike (Based on Character Level) +1 To Light Radius Level 22 Blood Golem (15 Charges) Requirements -20% | Yes | Yes | No |
Delirium LemIstIo Lem (20) + Ist (24) + Io (16) Headgear (all types) {3} Clvl Required: 51 | 1% Chance To Cast lvl 50 Delirium When Struck 6% Chance To Cast lvl 14 Mind Blast When Struck 14% Chance To Cast lvl 13 Terror When Struck 11% Chance To Cast lvl 18 Confuse On Striking +2 To All Skills +261 Defense +10 To Vitality 50% Extra Gold From Monsters 25% Better Chance of Getting Magic Items Level 17 Attract (60 Charges) | Yes | Yes | No |
Destruction VexLoBerJahKo Vex (26) + Lo (28) + Ber (30) + Jah (31) + Ko (18) Polearms & Swords {5} Clvl Required: 65 | 23% Chance To Cast Level 12 Volcano On Striking 5% Chance To Cast Level 23 Molten Boulder On Striking 100% Chance To Cast level 45 Meteor When You Die 15% Chance To Cast Level 22 Nova On Attack +350% Enhanced Damage Ignore Target’s Defense Adds 100-180 Magic Damage 7% Mana Stolen Per Hit 20% Chance Of Crushing Blow 20% Deadly Strike Prevent Monster Heal +10 To Dexterity | Yes | Yes | No |
Doom HelOhmUmLoCham Hel (15) + Ohm (27) + Um (22) + Lo (28) + Cham (32) Axes, Hammers & Polearms {5} Clvl Required: 67 | 5% Chance To Cast Level 18 Volcano On Striking Level 12 Holy Freeze Aura When Equipped +2 To All Skills +45% Increased Attack Speed +330-370% Enhanced Damage (varies) -40-60% To Enemy Cold Resistance (varies) 20% Deadly Strike 25% Chance of Open Wounds Prevent Monster Heal Freezes Target +3 Requirements -20% | Yes | Yes | No |
Dragon SurLoSol Sur (29) + Lo (28) + Sol (12) Armor, Shields {3} Clvl Required: 61 | Both 20% Chance to Cast Level 18 Venom When Struck 12% Chance To Cast Level 15 Hydra On Striking Level 14 Holy Fire Aura When Equipped +360 Defense +230 Defense Vs. Missile +3-5 To All Attributes (varies) +(0.375*Clvl) To Strength (Based on Character Level) +5% To Maximum Lightning Resist Damage Reduced by 7 Armor Increase Maximum Mana 5% Shields +50 To Mana | Yes | Yes | No |
Dream IoJahPul Io (16) + Jah (31) + Pul (21) Headgear, Shields {3} Clvl Required: 65 | Both 10% Chance To Cast Level 15 Confuse When Struck Level 15 Holy Shock Aura When Equipped +20-30% Faster Hit Recovery (varies) +30% Enhanced Defense +150-220 Defense (varies) +10 To Vitality +(0.625*Clvl) To Mana (Based On Character Level) All Resistances +5-20 (varies) 12-25% Better Chance of Getting Magic Items (varies) Headgear Increase Maximum Life 5% Shields +50 To Life | Yes | Yes | No |
Duress ShaelUmThul Shael (13) + Um (22) + Thul (10) Armor {3} Clvl Required: 47 | 40% faster hit Recovery +10-20% Enhanced Damage (varies) Adds 37-133 Cold Damage 15% Crushing Blow 33% Open Wounds +150-200% Enhanced Defense (varies) -20% Slower Stamina Drain Cold Resist +45% Lightning Resist +15% Fire Resist +15% Poison Resist +15% | Yes | Yes | Yes |
Edge TirTalAmn Tir (3) + Tal (7) + Amn (11) Missile Weapons {3} Clvl Required: 25 | Level 15 Thorns Aura When Equipped +35% Increased Attack Speed +320-380% Damage To Demons (varies) +280% Damage To Undead +75 Poison Damage Over 5 Seconds 7% Life Stolen Per Hit Prevent Monster Heal +5-10 To All Attributes (varies) +2 To Mana After Each Kill Reduces All Vendor Prices 15% | Yes | Yes | No |
Enigma JahIthBer Jah (31) + Ith (6) + Ber (30) Armor {3} Clvl Required: 65 | +2 To All Skills +45% Faster Run/Walk +1 To Teleport +750-775 Defense (Varies) +(0.75*Clvl) To Strength (Based On Character Level) Increase Maximum Life 5% Damage Reduced By 8% +14 Life After Each Kill 15% Damage Taken Goes To Mana (1*Clvl)% Better Chance of Getting Magic Items (Based On Character Level) | Yes | Yes | No |
Enlightenment PulRalSol Pul (21) + Ral (8) + Sol (12) Armor {3} Clvl Required: 45 | 5% Chance To Cast Level 15 Blaze When Struck 5% Chance To Cast level 15 Fire Ball On Striking +2 To Sorceress Skill Levels +1 To Warmth +30% Enhanced Defense Fire Resist +30% Damage Reduced By 7 | Yes | No | No |
Eternity AmnBerIstSolSur Amn (11) + Ber (30) + Ist (24) + Sol (12) + Sur (29) All Melee Weapons {5} Clvl Required: 63 | Indestructible +260-310% Enhanced Damage (varies) +9 To Minimum Damage 7% Life Stolen Per Hit 20% Chance of Crushing Blow Hit Blinds Target Slows Target By 33% Replenish Mana 16% Cannot Be Frozen 30% Better Chance Of Getting Magic Items Level 8 Revive (88 Charges) | Yes | Yes | No |
Exile VexOhmIstDol Vex (26) + Ohm (27) + Ist (24) + Dol (14) Shields {4} Clvl Required: 57 | 15% Chance To Cast Level 5 Life Tap On Striking Level 13-16 Defiance Aura When Equipped (varies) +2 To Offensive Auras (Paladin Only) +30% Faster Block Rate Freezes Target +220-260% Enhanced Defense (varies) Replenish Life +7 +5% To Maximum Cold Resist +5% To Maximum Fire Resist 25% Better Chance Of Getting Magic Items Repairs 1 Durability every 4 seconds | Yes | Yes | No |
Faith OhmJahLemEld Ohm (27) + Jah (31) + Lem (20) + Eld (2) Missile Weapons {4} Clvl Required: 65 | Level 12-15 Fanaticism Aura When Equipped (varies) +1-2 To All Skills (varies) +330% Enhanced Damage Ignore Target’s Defense 300% Bonus To Attack Rating +75% Damage To Undead +50 To Attack Rating Against Undead +120 Fire Damage All Resistances +15 10% Reanimate As: Returned 75% Extra Gold From Monsters | Yes | Yes | No |
Famine FalOhmOrtJah Fal (19) + Ohm (27) + Ort (9) + Jah (31) Axes & Hammers {4} Clvl Required: 65 | +30% Increased Attack Speed +320-370% Enhanced Damage (varies) Ignore Target’s Defense Adds 180-200 Magic Damage Adds 50-200 Fire Damage Adds 51-250 Lightning Damage Adds 50-200 Cold Damage 12% Life Stolen Per Hit Prevent Monster Heal +10 To Strength | Yes | Yes | No |
Fortitude ElSolDolLo El (1) + Sol (12) + Dol (14) + Lo (28) Weapons & Armor {4} Clvl Required: 59 | Both 20% Chance To Cast Level 15 Chilling Armor when Struck +25% Faster Cast Rate +300% Enhanced Damage +200% Enhanced Defense +((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies) All Resistances +25-30 (varies) 12% Damage Taken Goes To Mana +1 To Light Radius Weapons +9 To Minimum Damage +50 To Attack Rating 20% Deadly Strike Hit Causes Monster To Flee 25% Armor +15 Defense Replenish Life +7 +5% To Maximum Lightning Resist Damage Reduced By 7 | Yes | Yes | No |
Fury JahGulEth Jah (31) + Gul (25) + Eth (5) All Melee Weapons {3} Clvl Required: 65 | 40% Increased Attack Speed +209% Enhanced Damage Ignores Target Defense -25% Target Defense 20% Bonus to Attack Rating 6% Life Stolen Per Hit 33% Chance Of Deadly Strike 66% Chance Of Open Wounds +5 To Frenzy (Barbarian Only) Prevent Monster Heal | Yes | Yes | Yes |
Gloom FalUmPul Fal (19)+ Um (22) + Pul (21) Armor {3} Clvl Required: 47 | 15% Chance To Cast Level 3 Dim Vision When Struck +10% Faster Hit Recovery +200-260% Enhanced Defense (varies) +10 To Strength All Resistances +45 Half Freeze Duration 5% Damage Taken Goes To Mana -3 To Light Radius | Yes | Yes | No |
Grief EthTirLoMalRal Eth (5) + Tir (3) + Lo (28) + Mal (23) + Ral (8) Swords & Axes {5} Clvl Required: 59 | 35% Chance To Cast Level 15 Venom On Striking +30-40% Increased Attack Speed (varies) Damage +340-400 (varies) Ignore Target’s Defense -25% Target Defense +(1.875*Clvl)% Damage To Demons (Based on Character Level) Adds 5-30 Fire Damage -20-25% To Enemy Poison Resistance (varies) 20% Deadly Strike Prevent Monster Heal +2 To Mana After Each Kill +10-15 Life After Each Kill (varies) | Yes | Yes | No |
Hand of Justice SurChamAmnLo Sur (29) + Cham (32) + Amn (11) + Lo (28) All Weapons {4} Clvl Required: 67 | 100% Chance To Cast Level 36 Blaze When You Level-Up 100% Chance To Cast Level 48 Meteor When You Die Level 16 Holy Fire Aura When Equipped +33% Increased Attack Speed +280-330% Enhanced Damage (varies) Ignore Target’s Defense -20% To Enemy Fire Resistance 7% Life Stolen Per Hit 20% Deadly Strike Hit Blinds Target Freezes Target +3 | Yes | Yes | No |
Harmony TirIthSolKo Tir (3) + Ith (6) + Sol (12) + Ko (18) Missile Weapons {4} Clvl Required: 39 | Level 10 Vigor Aura When Equipped +200-275% Enhanced Damage (varies) +9 To Minimum Damage +9 To Maximum Damage Adds 55-160 Fire Damage Adds 55-160 Lightning Damage Adds 55-160 Cold Damage +2-6 To Valkyrie (varies) +10 To Dexterity Regenerate Mana 20% +2 To Mana After Each Kill +2 To Light Radius Level 20 Revive (25 Charges) | Yes | Yes | No |
Heart of the Oak KoVexPulThul Ko (18) + Vex (26) + Pul (21) + Thul (10) Staves & Maces {4} Clvl Required:55 | +3 To All Skills +40% Faster Cast Rate +75% Damage To Demons +100 To Attack Rating Against Demons Adds 3-14 Cold Damage 7% Mana Stolen Per Hit +10 To Dexterity Replenish Life +20 Increase Maximum Mana 15% All Resistances +30-40 (varies) Level 4 Oak Sage (25 Charges) Level 14 Raven (60 Charges) | Yes | Yes | No |
Holy Thunder EthRalOrtTal Eth (5) + Ral (8) + Ort (9) + Tal (7) Scepters {4} Clvl Required: 23 | +60% Enhanced Damage +10 to Maximum Damage -25% Target Defense Adds 5-30 Fire Damage Adds 21-110 Lightning Damage +75 Poison Damage over 5 secs +3 to Holy Shock (Paladin Only) +5% to Maximum Lightning Resist Lightning Resist +60% Level 7 Chain Lightning (60 charges) | Yes | Yes | Yes |
Honor AmnElIthTirSol Amn (11) + El (1) + Ith (6) + Tir (3) + Sol (12) All Melee Weapons {5} Clvl Required: 27 | +1 to all skills +160% Enhanced Damage +9 to Minimum Damage +9 to Maximum Damage +250 Attack Rating 7% Life Stolen per Hit 25% Deadly Strike +10 to Strength Replenish life +10 +2 to Mana after each Kill +1 to Light Radius | Yes | Yes | Yes |
Ice AmnShaelJahLo Amn (11) + Shael (13) + Jah (31) + Lo (28) Missile Weapons {4} Clvl Required: 65 | 100% Chance To Cast Level 40 Blizzard When You Level-up 25% Chance To Cast Level 22 Frost Nova On Striking Level 18 Holy Freeze Aura When Equipped +20% Increased Attack Speed +140-210% Enhanced Damage (varies) Ignore Target’s Defense +25-30% To Cold Skill Damage (varies) 7% Life Stolen Per Hit -20% To Enemy Cold Resistance 20% Deadly Strike (3.125*Clvl)% Extra Gold From Monsters (Based on Character Level) | Yes | Yes | No |
Infinity BerMalBerIst Ber (30) + Mal (23) + Ber (30) + Ist (24) Polearms {4} Clvl Required: 63 | 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy Level 12 Conviction Aura When Equipped +35% Faster Run/Walk +255-325% Enhanced Damage (varies) -(45-55)% To Enemy Lightning Resistance (varies) 40% Chance of Crushing Blow Prevent Monster Heal +(0.5*Clvl) To Vitality (Based on Character Level) 30% Better Chance of Getting Magic Items Level 21 Cyclone Armor (30 Charges) | Yes | Yes | No |
Insight RalTirTalSol Ral (8) + Tir (3) + Tal (7) + Sol (12) Polearms & Staves {4} Clvl Required: 27 | Level 12-17 Meditation Aura When Equipped (varies) +35% Faster Cast Rate +200-260% Enhanced Damage (varies) +9 To Minimum Damage 180-250% Bonus to Attack Rating (varies) Adds 5-30 Fire Damage +75 Poison Damage Over 5 Seconds +1-6 To Critical Strike (varies) +5 To All Attributes +2 To Mana After Each Kill 23% Better Chance of Getting Magic Items | Yes | Yes | No |
King’s Grace AmnRalThul Amn (11) + Ral (8) + Thul (10) Swords & Scepters {3} Clvl Required: 25 | +100% Enhanced Damage +150 to Attack Rating +100% Damage to Demons +100 to Attack Rating against Demons +50% Damage to Undead +100 to Attack Rating against Undead Adds 5-30 Fire Damage Adds 3-14 Cold damage 7% Life stolen per hit | Yes | Yes | Yes |
Kingslayer MalUmGulFal Mal (23) + Um (22) + Gul (25) + Fal (19) Swords & Axes {4} Clvl Required: 53 | +30% Increased Attack Speed +230-270% Enhanced Damage (varies) -25% Target Defense 20% Bonus To Attack Rating 33% Chance of Crushing Blow 50% Chance of Open Wounds +1 To Vengeance Prevent Monster Heal +10 To Strength 40% Extra Gold From Monsters | Yes | Yes | No |
Last Wish JahMalJahSurJahBer Jah (31) + Mal (23) + Jah (31) + Sur (29) + Jah (31) + Ber (30) Axes, Hammers & Swords {6} Clvl Required: 65 | 6% Chance To Cast Level 11 Fade When Struck 10% Chance To Cast Level 18 Life Tap On Striking 20% Chance To Cast Level 20 Charged Bolt On Attack Level 17 Might Aura When Equipped +330-375% Enhanced Damage (varies) Ignore Target’s Defense 60-70% Chance of Crushing Blow (varies) Prevent Monster Heal Hit Blinds Target (0.5*Clvl)% Chance of Getting Magic Items (Based on Character Level) | Yes | Yes | No |
Lawbringer AmnLemKo Amn (11) + Lem (20) + Ko (18) Hammers, Scepters & Swords {3} Clvl Required: 43 | 20% Chance To Cast Level 15 Decrepify On Striking Level 16-18 Sanctuary Aura When Equipped (varies) -50% Target Defense Adds 150-210 Fire Damage Adds 130-180 Cold Damage 7% Life Stolen Per Hit Slain Monsters Rest In Peace +200-250 Defense Vs. Missile (varies) +10 To Dexterity 75% Extra Gold From Monsters | Yes | Yes | No |
Leaf TirRal Tir (3) + Ral (8) Staves {2} Clvl Required: 19 | +3 to Fire Skills Adds 5-30 Fire Damage +3 to Inferno (Sorceress Only) +3 to Warmth (Sorceress Only) +3 to Fire Bolt (Sorceress Only) +(2*Clvl) Defence (Based on Character Level) Cold Resist +33% +2 to Mana after each Kill | Yes | Yes | Yes |
Lionheart HelLumFal Hel (15) + Lum (17) + Fal (19) Armor {3} Clvl Required: 41 | +20% Enhanced Damage +25 To Strength +15 To Dexterity +20 To Vitality +10 To Energy +50 To Life All Resistances +30 Requirements -15% | Yes | Yes | Yes |
Lore OrtSol Ort (9) + Sol (12) Headgear {2} Clvl Required: 27 | +1 to All Skills +10 to Energy Lightning Resist +30% Damage Reduced by 7 +2 to Mana after each Kill +2 to Light Radius | Yes | Yes | Yes |
Malice IthElEth Ith (6) + El (1) + Eth (5) All Melee Weapons {3} Clvl Required: 15 | +33% Enhanced Damage +9 to Maximum Damage -25% Target Defense +50 to Attack Rating 100% Chance of Open wounds Prevent Monster Heal -100 to Monster Defense Per Hit Drain Life -5 | Yes | Yes | Yes |
Melody ShaelKoNef Shael (13) + Ko (18) + Nef (4) Missile Weapons {3} Clvl Required: 39 | +3 To Bow and Crossbow Skills (Amazon Only) +20% Increased Attack Speed +50% Enhanced Damage +300% Damage To Undead +3 To Slow Missiles (Amazon Only) +3 To Dodge (Amazon Only) +3 To Critical Strike (Amazon Only) Knockback +10 To Dexterity | Yes | Yes | Yes |
Memory LumIoSolEth Lum (17) + Io (16) + Sol (12) + Eth (5) Staves {4} Clvl Required: 37 | +3 To Sorceress Skill Levels +33% Faster Cast Rate +9 To Minimum Damage -25% Target Defence +3 To Energy Shield (Sorceress Only) +2 To Static Field (Sorceress Only) +50% Enhanced Defense +10 Vitality +10 Energy Increase Maximum Mana 20% Magic Damage Reduced By 7 | Yes | Yes | Yes |
Myth HelAmnNef Hel (15) + Amn (11) + Nef (4) Armor {3} Clvl Required: 25 | 3% Chance To Cast Level 1 Howl When Struck 10% Chance To Cast Level 1 Taunt On Striking +2 To Barbarian Skill Levels +30 Defense Vs. Missile Replenish Life +10 Attacker Takes Damage of 14 Requirements -15% | Yes | No | No |
Nadir NefTir Nef (4) + Tir (3) Headgear (all types) {2} Clvl Required: 13 | +50% Enhanced Defense +10 Defense +30 Defense vs. Missile +5 to Strength +2 to Mana after each Kill -33% Extra Gold from Monsters -3 to Light Radius Level 13 Cloak of Shadows (9 charges) | Yes | Yes | Yes |
Oath ShaelPulMalLum Shael (13) + Pul (21) + Mal (23) + Lum (17) Axes, Maces & Swords {4} Clvl Required: 59 | Indestructible 30% Chance To Cast Level 20 Bone Spirit On Striking +50% Increased Attack Speed +210-340% Enhanced Damage (varies) +75% Damage To Demons +100 To Attack Rating Against Demons Prevent Monster Heal +10 To Energy +10-15 Magic Absorb (varies) Level 16 Heart of Wolverine (20 Charges) Level 17 Iron Golem (14 Charges) | Yes | Yes | No |
Obedience HelKoThulEthFal Hel (15) + Ko (18) + Thul (10) + Eth (5) + Fal (19) Polearms {5} Clvl Required: 41 | 30% Chance To Cast Level 21 Enchant When You Kill An Enemy +40% Faster Hit Recovery +370% Enhanced Damage -25% Target Defense Adds 3-14 Cold Damage (3 Seconds Duration,Normal) -25% To Enemy Fire Resistance 40% Chance of Crushing Blow +200-300 Defense (varies) +10 To Strength +10 To Dexterity All Resistances +20-30 (varies) Requirements -20% | Yes | Yes | No |
Passion DolOrtEldLem Dol (14) + Ort (9) + Eld (2) + Lem (20) All Weapons {4} Clvl Required: 43 | +25% Increased Attack Speed +160-210% Enhanced Damage (varies) 50-80% Bonus To Attack Rating (varies) +75% Damage To Undead +50 To Attack Rating Against Undead Adds 1-50 Lightning Damage +1 To Berserk +1 To Zeal Hit Blinds Target +10 Hit Causes Monster To Flee 25% 75% Extra Gold From Monsters Level 3 Heart of Wolverine (12 Charges) | Yes | Yes | No |
Peace ShaelThulAmn Shael (13) + Thul (10) + Amn (11) Armor {3} Clvl Required: 29 | 4% Chance To Cast Level 5 Slow Missiles When Struck 2% Chance To Cast level 15 Valkyrie On Striking +2 To Amazon Skill Levels +20% Faster Hit Recovery +2 To Critical Strike Cold Resist +30% Attacker Takes Damage of 14 | Yes | No | No |
Phoenix VexVexLoJah Vex (26) + Vex (26) + Lo (28) + Jah (31) Weapons & Shields {4} Clvl Required: 65 | Both 100% Chance To Cast level 40 Blaze When You Level-up 40% Chance To Cast Level 22 Firestorm On Striking Level 10-15 Redemption Aura When Equipped (varies) +350-400% Enhanced Damage (varies) -28% To Enemy Fire Resistance +350-400 Defense Vs. Missile (varies) +15-21 Fire Absorb (varies) Weapons Ignores Target’s Defense 14% Mana Stolen Per Hit 20% Deadly Strike Shields +50 To Life +5% To Maximum Lightning Resist +10% To Maximum Fire Resist | Yes | Yes | No |
Pride ChamSurIoLo Cham (32) + Sur (29) + Io (16) + Lo (28) Polearms {4} Clvl Required: 67 | 25% Chance To Cast Level 17 Fire Wall When Struck Level 16-20 Concentration Aura When Equipped (varies) 260-300% Bonus To Attack Rating (varies) +(1*Clvl)% Damage To Demons (Based on Character Level) Adds 50-280 Lightning Damage 20% Deadly Strike Hit Blinds Target Freezes Target +3 +10 To Vitality Replenish Life +8 (1.875*Clvl)% Extra Gold From Monsters (Based on Character Level) | Yes | Yes | No |
Principle RalGulEld Ral (8) + Gul (25) + Eld (2) Armor {3} Clvl Required: 55 | 100% Chance To Cast Level 5 Holy Bolt On Striking +2 To Paladin Skill Levels +50% Damage to Undead +100-150 to Life (varies) 15% Slower Stamina Drain +5% To Maximum Poison Resist Fire Resist +30% | Yes | No | No |
Prudence MalTir Mal (23) + Tir (3) Armor {2} Clvl Required: 49 | +25% Faster Hit Recovery +140-170% Enhanced Defense (varies) All Resistances +25-35 (varies) Damage Reduced by 3 Magic Damage Reduced by 17 +2 To Mana After Each Kill +1 To Light Radius Repairs Durability 1 In 4 Seconds | Yes | Yes | No |
Radiance NefSolIth Nef (4) + Sol (12) + Ith (6) Headgear {3} Clvl Required: 27 | +75% Enhanced Defense +30 Defense vs. Missiles +10 to Vitality +10 to Energy +33 to Mana Damage Reduced by 7 Magic Damage Reduced by 3 15% Damage Taken Goes to Mana +5 to Light Radius | Yes | Yes | Yes |
Rain OrtMalIth Ort (9) + Mal (23) + Ith (6) Armor {3} Clvl Required: 49 | 5% Chance To Cast Level 15 Cyclone Armor When Struck 5% Chance To Cast Level 15 Twister On Striking +2 To Druid Skills +100-150 To Mana (varies) Lightning Resist +30% Magic Damage Reduced By 7 15% Damage Taken Goes to Mana | Yes | No | No |
Rhyme ShaelEth Shael (13) + Eth (5) Shields {2} Clvl Required: 29 | +40% Faster Block Rate 20% Increased Chance of Blocking Regenerate Mana 15% All Resistances +25 Cannot be Frozen 50% Extra Gold from Monsters 25% Better Chance of Getting Magic Items | Yes | Yes | Yes |
Rift HelKoLemGul Hel (15) + Ko (18) + Lem (20) + Gul (25) Polearms & Scepters {4} Clvl Required: 53 | 20% Chance To Cast Level 16 Tornado On Striking 16% Chance To Cast Level 21 Frozen Orb On Attack 20% Bonus To Attack Rating Adds 160-250 Magic Damage Adds 60-180 Fire Damage +5-10 To All Attributes (varies) +10 To Dexterity 38% Damage Taken Goes To Mana 75% Extra Gold From Monsters Level 15 Iron Maiden (40 Charges) Requirements -20% | Yes | Yes | No |
Sanctuary KoKoMal Ko (18) + Ko (18) + Mal (23) Shields {3} Clvl Required: 49 | +20% Faster Hit Recovery +20% Faster Block Rate 20% Increased Chance of Blocking +130-160% Enhanced Defense (varies) +250 Defense vs. Missile +20 To Dexterity All Resistances +50-70 (varies) Magic Damage Reduced By 7 Level 12 Slow Missiles (60 Charges) | Yes | Yes | No |
Silence DolEldHelIstTirVex Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26) Weapons {6} Clvl Required: 55 | +2 to All Skills +20% Increased Attack Speed +20% Faster Hit Recovery +200% Enhanced Damage +75% Damage To Undead +50 to Attack Rating Against Undead 11% Mana Stolen Per Hit Hit Blinds Target +33 Hit Causes Monster to Flee 25% All Resistances +75 +2 to Mana After Each Kill 30% Better Chance of Getting Magic Items Requirements -20% | Yes | Yes | Yes |
Smoke NefLum Nef (4) + Lum (17) Armor {2} Clvl Required: 37 | +20% Faster Hit Recovery +75% Enhanced Defense +280 Defense vs. Missiles +10 to Energy All Resistances +50 -1 to Light Radius Level 6 Weaken (18 charges) | Yes | Yes | Yes |
Spirit TalThulOrtAmn Tal (7) + Thul (10) + Ort (9) + Amn (11) Shields & Swords {4} Clvl Required: 25 | Both +2 To All Skills +25-35% Faster Cast Rate (varies) +55% Faster Hit Recovery +250 Defense Vs. Missile +22 To Vitality +89-112 To Mana (varies) +3-8 Magic Absorb (varies) Shields Cold Resist +35% Lightning Resist +35% Poison Resist +35% Attacker Takes Damage of 14 Swords Adds 1-50 Lightning Damage Adds 3-14 Cold Damage (3 Sec,Normal) +75 Poison Damage Over 5 Seconds 7% Life Stolen Per Hit | Yes | Yes | No |
Splendor EthLum Eth (5) + Lum (17) Shields {2} Clvl Required: 37 | +1 To All Skills +10% Faster Cast Rate +20% Faster Block Rate +60-100% Enhanced Defense (varies) +10 To Energy Regenerate Mana 15% 50% Extra Gold From Monsters 20% Better Chance of Getting Magic Items +3 To Light Radius | Yes | Yes | No |
Stealth TalEth Tal (7) + Eth (5) Armor {2} Clvl Required: 17 | +25% Faster Run/Walk +25% Faster Casting Rate +25% Faster Hit Recovery +6 to Dexterity Regenerate Mana 15% +15 Maximum Stamina Poison Resist +30% Magic Damage Reduced by 3 | Yes | Yes | Yes |
Steel TirEl Tir (3) + El (1) Swords, Axes, Maces {2} Clvl Required: 13 | +25% Increased Attack Speed +20% Enhanced Damage +3 to Minimum Damage +3 to Maximum Damage +50 to Attack Rating 50% Chance of Open Wounds +2 to Mana after each Kill +1 to Light Radius | Yes | Yes | Yes |
Stone ShaelUmPulLum Shael (13) + Um (22) + Pul (21) + Lum (17) Armor {4} Clvl Required: 47 | +60% Faster Hit Recovery +250-290% Enhanced Defense (varies) +300 Defense Vs. Missile +16 To Strength +16 To Vitality +10 To Energy All Resistances +15 Level 16 Molten Boulder (80 Charges) Level 16 Clay Golem (16 Charges) | Yes | Yes | No |
Strength AmnTir Amn (11) + Tir (3) Melee Weapons {2} Clvl Required: 25 | +35% Enhanced Damage 7% Life stolen per hit 25% Chance of Crushing Blow +20 to Strength +10 to Vitality +2 to Mana after each Kill | Yes | Yes | Yes |
Treachery ShaelThulLem Shael (13) + Thul (10) + Lem (20) Armor {3} Clvl Required: 43 | 5% Chance To Cast Level 15 Fade When Struck 25% Chance To Cast level 15 Venom On Striking +2 To Assassin Skills +45% Increased Attack Speed +20% Faster Hit Recovery Cold Resist +30% 50% Extra Gold From Monsters | Yes | No | No |
Venom TalDolMal Tal (7) + Dol (14) + Mal (23) All Weapons {3} Clvl Required: 49 | Ignore Target’s Defense +273 Poison Damage Over 6 Seconds 7% Mana Stolen Per Hit Prevent Monster Heal Hit Causes Monster To Flee 25% Level 13 Poison Nova (11 Charges) Level 15 Poison Explosion (27 Charges) | Yes | Yes | Yes |
Voice of Reason LemKoElEld Lem (20) + Ko (18) + El (1) + Eld (2) Maces & Swords {4} Clvl Required: 43 | 15% Chance To Cast Level 13 Frozen Orb On Striking 18% Chance To Cast Level 20 Ice Blast On Striking +50 To Attack Rating +220-350% Damage To Demons (varies) +355-375% Damage To Undead (varies) +50 To Attack Rating Against Undead Adds 100-220 Cold Damage -24% To Enemy Cold Resistance +10 To Dexterity Cannot Be Frozen 75% Extra Gold From Monsters +1 To Light Radius | Yes | Yes | No |
Wealth LemKoTir Lem (20) + Ko (18) + Tir (3) Armor {3} Clvl Required: 43 | +10 to Dexterity +2 to Mana After Each Kill 300% Extra Gold From Monsters 100% Better Chance of Getting Magic Items | Yes | Yes | Yes |
White DolIo Dol (14) + Io (16) Wands {2} Clvl Required: 35 | +3 to Poison and Bone Skills (Necromancer Only) +20% Faster Cast Rate +2 to Bone Spear (Necromancer Only) +4 to Skeleton Mastery (Necromancer Only) +3 to Bone Armor (Necromancer Only) Hit causes monster to flee 25% +10 to vitality +13 to mana Magic Damage Reduced by 4 | Yes | Yes | Yes |
Wind SurEl Sur (29) + El (1) Melee Weapons {2} Clvl Required: 61 | 10% Chance To Cast Level 9 Tornado On Striking +20% Faster Run/Walk +40% Increased Attack Speed +15% Faster Hit Recovery +120-160% Enhanced Damage (varies) -50% Target Defense +50 To Attack Rating Hit Blinds Target +1 To Light Radius Level 13 Twister (127 Charges) | Yes | Yes | No |
Wrath PulLumBerMal Pul (21) + Lum (17) + Ber (30) + Mal (23) Missile Weapons {4} Clvl Required: 63 | 30% Chance To Cast Level 1 Decrepify On Striking 5% Chance To Cast Level 10 Life Tap On Striking +375% Damage To Demons +100 To Attack Rating Against Demons +250-300% Damage To Undead (varies) Adds 85-120 Magic Damage Adds 41-240 Lightning Damage 20% Chance of Crushing Blow Prevent Monster Heal +10 To Energy Cannot Be Frozen | Yes | Yes | No |
Zephyr OrtEth Ort (9) + Eth (5) Missile Weapons {2} Clvl Required: 21 | 7% Chance to Cast Level 1 Twister When Struck +25% Faster Run/Walk +25% Increased Attack Speed +33% Enhanced Damage -25% Target Defense +66 to Attack Rating Adds 1-50 lightning damage +25 Defense | Yes | Yes | Yes |
Returning to our beloved Diablo 2, has brought with it many new teachings & insights. And it is only right to share, that which I have now learnt. This Diablo 2 Guide is the go to resource for all d2 singleplayer related resources, covering an extensive list of tips, strategies, resources, software, mods, builds and items.
Another Timeless and Ever Expanding Guide – By Faraz Jafari
Table of Contents:
Tips & Commands
Simple Commands That Will Make Your Life Easier
Ctrl + Left click on an item to sell it. No more drag and drop.
Shift + Right click on scrolls and potions while at the shop to fill up your entire tomb or belt of that particular item.
Shift + Left click on potions in your inventory to auto-place them into your belt.
Shift + numbers 1-4 to give your Mercenary a potion from your belt
/nopickup and you will not pickup items, unless you are holding alt. Ideal for melee characters/builds
/players (1-8) to increase the difficulty of the game in singleplayer while increasing, exp & drop rate (more on this later).
Dont Be Greedy
Counter intuitive, but check this out. You never need to pickup coins, especially during the earlier levels. This saves you a huge deal of time in the long run and you end up leveling and progressing through the acts/levels much quicker. By simply learning what items are valuable you can very quickly increase the size of your stash, without running around like a peasant. Early level items to pickup are: throwing knives, strangling gas/fulmination potion, some blues, golds and uniques. Magic items such as charms, rings and amulets sell well regardless of stats.
Once you’ve overcome the early level poverty, pay attention to the item values and you will no longer have a money flow issue. Well, unless you can’t control yourself when it comes to gambling. Decent drops sell for 10k+ to vendors and only pickup large stacks (around 1k+ mark) from Elite Mobs/Bosses.
Open Chests & Break Jars
Regardless of what stage or difficulty you’re playing at, take the time to open chests, look under rocks and break jars. 40-50% of your magical item drops will be found in these hidden objects. Even more important are those that are near elite mobs and bosses.
Learn Your Runewords & Recipes
Initially an overwhelming task. Getting Acquainted with the Runeswords and Recipes will be part of the process of being geared well for high difficulties (Nightmare & Hell) and surpassing in stats & skills to overcome your enemies. Early on knowing some of the basic Runewords will help out greatly.
Diablo 2 Runewords By Rank
Common Early Level Runeswords
Runewords | Item Level | Runes |
---|---|---|
Steel | Level 13 | Tir + El |
Nadir | Level 13 | Nef + Tir |
Malice | Level 15 | Ith + El + Eth |
Stealth | Level 17 | Tal + Eth |
Leaf | Level 19 | Tir + Ral |
Zephyr | Level 21 | Ort + Eth |
Ancient’s Pledge | Level 21 | Ral + Ort + Tal |
Holy Thunder | Level 23 | Eth + Ral + Ort + Tal |
Strenght | Level 25 | Amn + Tir |
Edge | Level 25 | Tir + Tal + Amn |
King’s Grace | Level 25 | Amn + Ral + Thul |
Spirit | Level 25 | Tal + Thul + Ort + Amn |
Radiance | Level 27 | Nef + Sol + Ith |
Insight | Level 27 | Ral + Tir + Tal + Sol |
Lore | Level 27 | Ort + Sol |
How to Get Ladder Only Runewords in Singleplayer
Make Use of Quest Bonuses
Quest rewards can become very useful if used correctly and can make things much simpler at times. For example, I managed to get this from a Act2 Perfect Falcon Mask using the Act I: Quest 5: Tools of the Trade reward that I had saved up.
Useful Quests:
- I: Quest 1: Den of Evil – Free Respecialisation
- I: Quest 5: Tools of the Trade – Imbue Normal Item
- V: Quest 1: Siege on Harrogath – Add Sockets To a Non-Socketed Item
- V: Quest 3: Prison of Ice – Scroll of Resistance for permanent +10% elemental resists
Understand Breakpoints
Explaining the technical side of breakpoints is difficult and unnecessary. All you need to know is that they are different for different classes/damage types. Meaning each class has its own set of unique breakpoints that need to be understood by the player aiming to maximise their gear and potential. They apply to the following values: Faster Block Rate, Faster Cast Rate, Faster Hit Recovery and Increased Attack Speed.
Example: the points needed for a Lightening Sorceress to go from Level 12 (@117 points) Fast Cast Rate to the next @194 points, leaves a gab of 77 points. Which means if your gear is taking you to a hypothetical 187 points, you are failing to hit the next level and therefore wasting your stats. Read more about Breakpoints here.
Damage Resistance
The other key thing to keep in mind, is the priority given to the damage resistances. The general rule of thumbs is Lightening > Fire > Cold > Poison, Lightning being the highest due to it hitting the highest. Each act has its main damage type and your build or class will have its own weaknesses to consider. Example: playing a melee would mean that you’d need to prioritise cold damage resistance more due to the attack speed reduction of freeze effects.
Bonus Tips from Diablo 2 Elder
- Tools of the Trade rewards should be saved for later in the game. The item is tagged to your char level so if you use it at 80 you will get amazing level 80 items instead of a low-level items you will move on from quickly.
- Skip optional areas (typically the dungeons and caves like the Swampy Pit in Act 3). Unless you need the level, it’s best just to skip it as you will level up normally in the story.
- In Hell difficulty, some of these “useless areas” turn into the best places to farm, such as The Pit in the Tamoe Highlands. These areas are ‘level 85’ areas, which gives access to the best drops when magic finding.
- The Countess drops more runes on players 1, so farm her @ P1.
- Chests have better drops when you’re on a higher player difficulty. The Hell difficulty Lower Kurast superchests are arguably the best place in the game to find high runes, especially if your character can consistently run P8.
Leveling
Quicker Leveling In Singleplayer
Leveling in singleplayer was a pain during the noob days and one reason I always went for the Battle.net games. However, after learning about the /players 8 command which simultaneously increases monster difficulty, exp gain and drop rate. Leveling has become a breeze.
It is quite common to hit level 20 by the time you finish Act I. Not to mention you’ll be better geared because of the increase in drop rates and have a stronger build. Only the best builds can move through the /players 8 (hard mode) effortlessly so plan ahead and keep your wits about you. Otherwise try raising difficulty to /players 3, 5 or 7 to still get drop rate bonus.
Best Low Level Runewords D2
Mercenaries
The go to Mercenaries seem to be the Act II ones due to their useful Auras (Pray, Defiance & Might). However, each Mercenary can still be utilised to cover for the weaknesses of your build and should be chosen based on this factor as you advance and improve on your strategic thinking.
Resources to checkout are:
General Mercenary Stats
Extensive Mercenary Guide
Character Guide
Don’t go a certain class, because of a build. Choose your class based on their playstyle and find the best build for what you want to achieve. All classes are powerful when speced/geared correctly and will have at least one variation that will enable them to play on /players 8, Nightmare & Hell difficulty.
The most viable classes for self-funded Singleplayer characters seem to be; the Paladin, Sorcerer, Assassin, Amazon and Necromancer. But this does not mean that the others cannot and will not be capable. We have yet to hit the limits of the capabilities of classes/builds and a little curiosity and experimentation might leads us to a new generation of playstyles.
Diablo 2 Builds
This is something that I am slowly working out for myself. Attaining variations of different class builds is quite easy to achieve. However, assuming you want to play Singleplayer and want to self-fund your character and also play through all three difficulties. These are the builds that I hear can achieve this result:
Currently experimenting and working on my own Diablo 2 builds. These solutions were based on the help of the Diablo 2 Reddit and Facebook community. So do join if you are interesting in being in touch with others with a similar interest.
Crafting & Runewords
Crafting
It is important to know thy cooking recipes. Something I am just getting to understand myself. Checkout these resources:
Crafting Basics
All Recipes List
Transmutation Recipes
Crafting Handbook
Runewords
This part is probably my favourite thing right now.. Learning about Runewords and the benefits that the items can provide is very exciting and greatly adds to the replayability of the game. The ingredients of Runewords basically come down to having the correct item, with the right amount of slots and the needed runes.
Checkout these three lists for all the runewords: originals, 1.10 & 1.11.
[Download] The Runeword app to help you out.
Mods & Software
Diablo 2 is now almost two decade old and these mods can help.
Hero Editor – Which still works with the latest versions of the game.
MultiRes – Increase the resolutions offered by the game.
PlugY – A game variation that provides you with a shared and expandable stash.
GoMule – Allows items to be stored and transferred between singleplayer.
Runeword App – Gives you real time information on all that you need to know.
Low Level Runewords D2 - Video Results
Consider checking out these online Diablo 2 mod communities.
Project Diablo 2 – A mod for and by passionate Diablo 2 fans. Aimed at maintaining the Lord of Destruction experience and provide consistent ladder resets while improving on the game as if development never ceased
Path of Diablo – A private server aimed at increasing build diversity and replayability with as few changes to the original experience as possible. Ladders happen every four to five months and always includes a content & balance patch which helps keep the game fresh and exciting.
News & Updates
Diablo has recently been receiving new updates (current build 1.14d) and will continue to do so with the help of the Blizzards Classic Team.
Furthermore, Diablo 2 could be next to be remastered.
Conclusion
D2 Low Level Shield Runewords
Look, playing the game so many years after its best years is a love affair and having others to share and experience that with just makes it way more enjoyable.
Make sure join the Diablo 2 Facebook and Reddit community.
And come hangout with your Diablo 2 Streamers on Twitch. There is more of us playing Diablo 2 than we had initially released.
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